Hi,
I've been stuck on this for a little while now. I have made a curve in my scene, and I have 50 locations along the curve. The thing I want to achieve is that my Rigidbody GameObject moves along this curve.
I could set the Rigidbody location to the next location on the curve, but how would I move it along the curve with a certain speed?
![alt text][1]
[1]: /storage/temp/109765-screenshot-1.png
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