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Moving instantiated objects with variable speed along the same curve (with...

Alright guys, so for some reason I'm having a hard time figuring this out. The basic gist: I have a ton of prefab objects instantiating in the distance (460f Z axis) that move toward the player (at...

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2D simple road system with curves and intersections

Hi, I am creating a top-down map travel system for my game and I need a way to create roads on the map that the player avatar/icon can then follow: - Create simple curved roads (nothing fancy, just...

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[Question] Move object along curved path toward mouse in 2D, C#

How can I move an object along a curved path toward the mouse position programmatically? I want the boomerang to travel a curved path as its y position decreases, and moves towards the mouse. In this...

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moving linearly along a bezier curve

Ok so I had an idea for a way of moving linearly along a Bezier curve. I thought that if you plot a graph (in real life) that compares the value of t to the actual length you are along the curve, you...

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Overwrite DepthNormalsTexture

Hello, i have a problem with vertex offset and SSAO. The problem ground in curving the world, i'm offsetting all vertexes in the vertex part of the shader. But sins DepthNormalsTexture is written...

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How to bend train wagon using Hermite Spline Controller in Unity3D 5?

I am making a Train Simulator using Unity3D 5 and i want to bend train wagon smoothly at curved track and back to normal at straight track , how to do it, please help. I am using [Hermite Spline...

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Making a character walk on curved surface

Hi, I have a game idea, where I want a player to be able to walk on a certain shape called a mobius band (Sorry I can't attach a picture, please look it up, and you will have a much better idea what I...

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Curve/Bend Global fog

Any information on how to bend a global fog in a shape of parabola , because I use a shader which bends the world , but global fog goes straight ?

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Drawing & Moving Along a 2D Curved Path?

I want to create a system in which a player moves along a 2D path drawn by the mouse or on the touchscreen, similar to [Air Control][1]. While a [similar question has already been posted and...

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Create a line renderer along a Bezier Curve/ Spline

I am mid level coder, this is the most complicated thing I have done and I feel like it was quite a jump from what I have previously done. I am working on a VR wizard game and one of the spells is...

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How to calculate curvature of a path?

Hello, My question is a mathmetical question rather than unity, but while I am trying to calculate it in unity I think it is suitable to ask it in here. I am trying to calculate curvature of path that...

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How to make spline and move object along the spline

I'm making a 2d game. I want to make an arrow flying, but I want to fly along the curve as shown below. But I do not know the exact method and ask questions. As shown in the figure below, the curve...

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High speed sliding (ski/sled) from curved slopes in a 2d game.

Hello! I have a problem with getting stable motion of a player sliding fast down the curved slope. The scene is simple: - rectangle with Capsule2D collider, rigidbody with mass of 50 - side view -...

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Random 2D Curve Movment

I have a special bullet for my boss and I want to get the bullet to move in curves, but randomly and I'm not really sure how to achieve this. [Example Image][1] Something like that with the 2 coloured...

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Move Rigidbody along curve

Hi, I've been stuck on this for a little while now. I have made a curve in my scene, and I have 50 locations along the curve. The thing I want to achieve is that my Rigidbody GameObject moves along...

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How to apply collision detection to a Circular (round/curvy) Labyrinth

We're using **Unity 2017.30f3** and we're building a labyrinth game. (We are remarkably new users and working on a project to learn Unity) We built the labyrinth using this image: [Rounded labyrinth]...

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How to move GameObject or Rigidbody2D in curved path?

![alt text][1]Actually i want the object(attached Rigidbody2d ) to be initiated at the bottom of screen and then follow a parabolic path (generated differently using different angles) and thus hit a...

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Throw an object following a curve in 2D

Hello, I am trying to create a pong template, with the twist of being able to curve the ball with the paddle. Imagine this classic game: http://www.curveball-game.com but in 2D. Everything in my scene...

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How to move player on curved stairs (like the one pro-builder provides)? I...

I don't think Navmesh is helpful in my condition. I want the sphere to move in the forward direction on curved paths. Please help.

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Curving a Path Around an Obstacle

The concept here is that I would like to generate a path from point A to point B. However, both point A and point B are doors that are connected to separate rooms, and I need to ensure that the path...

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