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How to move GameObject or Rigidbody2D in curved path?

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![alt text][1]Actually i want the object(attached Rigidbody2d ) to be initiated at the bottom of screen and then follow a parabolic path (generated differently using different angles) and thus hit a target which is located at center of screen? not using any gravity . i am using Rigidbody2D to this game object and would like to generate a parabolic path using physics (eg rigidbody2d.addforce or rigidbody2d.velocity) rather than Translate. Please help me with this [1]: /storage/temp/115065-untitled-1.jpg

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